ngl: Determine intermediate formats
authorMatthias Clasen <mclasen@redhat.com>
Fri, 1 Oct 2021 12:48:43 +0000 (08:48 -0400)
committerMatthias Clasen <mclasen@redhat.com>
Thu, 7 Oct 2021 01:35:25 +0000 (21:35 -0400)
commit985d2d221c6b34293cc2aff4f51b745f7680340e
treeceeeda71fe829f16a89d2256c41e16e6c4f594a6
parent917481468617b37703d752ca4cc2ed6ab50fc64b
ngl: Determine intermediate formats

Look at the framebuffer and the rendernode to
determine what format to use for intermediate
textures.

Our preference here is to use fp16, if we have it
and it makes sense for the framebuffer we're given.
gsk/ngl/gsknglrenderjob.c